
You wouldn't want to live without gaming!
Pipe, Jim
Antram, David
Series: You wouldn't want to live without
Notes
32 pages : colour illustrations.You would not want to live without gaming!
Gaming!
Contents: What makes a game? -- Just can't stop? -- Players vs machines -- Epic wins, bad losers -- In the zone -- Brain games! -- Join the clan -- How long have you got? -- From idea to game -- Is gaming bad for you? -- Immersive gaming -- What's the future of gaming?
Summary: Humans have always loved to play games, from dice games in ancient Iran to board games in the Victorian period. Today, video games are more popular than ever, with players arguing passionately why one console is better than another. Discover the many uses of games: how they can be a teaching aid, exercise our bodies and brains, stimulate our creativity, bring people together.
You wouldn't want to live without.
Location | edition | Bar Code | due date |
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Non Fiction | K62057S |
call #: | 794.8 |
ISBN: | 9781912537075 |
pub: | 2019 |
Subjects |
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Computer games |